"Like Sokoban, but with guns" - myself

Sokogun is a pretty simple concept. You have boxes. Boxes need to be pushed onto those little red X's on the floor. You for some reason can't move, so in lieu of conventional movement, you bring a gun with massive recoil. You do the math.

Controls

  • Left mouse button (click) shoots. You'll go the opposite way you shoot (recoil, baby). Boxes go the opposite direction of the shots you fire at them.
  • R resets the current level, in case you mess up or one of the boxes flies way out of bounds (it happens)
  • Space gives you the supernatural ability to brake (meaning shorter distance traveled when recoiled)

Features

  • That's right, baby - a gun in a sokoban-style game. Shoot boxes to move them, or use the recoil of the gun to get yourself moving.
  • A whopping ten whole levels to go through!
  • Impressive graphics (my mom would be proud!)

Credits

"Pleasant Porridge" Kevin MacLeod (incompetech.com)

Licensed under Creative Commons: By Attribution 4.0 License

http://creativecommons.org/licenses/by/4.0/

Sounds from freesound.org

Everything else is by me, Billie :)


I hope you enjoy!

StatusPrototype
PlatformsHTML5
Authorbillie! :)
GenrePuzzle, Shooter
Made withGodot
TagsSokoban, Trijam
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse

Development log

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